![]() ![]() ![]() Because of the article, it was the first time that I saw rigging wasn’t just limited to both 3D and Stop-Motion as it could be used for 2D as well as I had no idea until today that you could rig in 2D as well. Initially before clicking on it, I thought it was all going to be about 3D and expanding my knowledge on software like Maya. Something that really interested me on their website was an article about a 2D rigger in ‘Toon Boom’ and ‘Harmony’ software named Oli Putland and it discusses his long animation journey from the start to all the way to present day. Having said that like with Johanna’s work, I plan to use the website ScreenSkills when I go more into depth with each role that I’ve already chosen to help decide what specialism I would like to specialise in.Īfter looking at the ScreenSkills website, I then moved on to a website called Skwigly where it’s an animation based magazine that publishes articles of individual artists as well as what’s going on in the industry. Whilst this was nice to know for the future, I still plan to develop my skills, projects and portfolio towards the skills that i really want to focus on for the research project. In addition to this, It was nice to also show which roles are more entry level than others showing which are more accessible than others if your thinking of coming out of Uni. I first looked at the ScreenSkills website which showcased all the available roles in Animation which was really nice to got through and read further into the qualifications and level of work you would be required to do each role in the industry. After i watched and looked further into Johanna’s work, I then looked into the other sites that Carla recommended which two really caught my attention that being the Screenskills website where you can see all the different types roles in animation and how you might apply to them as well as an articles site where I found some interesting info on rigging from a Toon Boom and Harmony animator/rigger. ![]()
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